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PhysBAM

Physics Based Modeling



 

PhysBAM is an object oriented C++ library capable of solving a variety of problems in computational fluid dynamics, computational mechanics, computer graphics and computer vision. The name PhysBAM is derived from "physics based modeling" which is the guiding principle used to design the numerical algorithms implemented in the library.

This software is currently being developed and maintained by a variety of authors.

While PhysBAM is not publicly available, it is freely available on a highly selective and limited basis to those who wish to collaborate and/or contribute. Those interested should submit a well thought out 2 page written proposal to any of the developers listed below.

Developers
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Robert Bridson
Doug Enright
Ron Fedkiw
Frederic Gibou
Eran Guendelman
Ian Mitchell
Neil Molino
Igor Neverov
Duc Nguyen
Joseph Teran